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Issues with
On-lining HD Sequences
Larry Jordan
[This article was first published in the November, 2006, issue of
Larry's Final Cut Pro Newsletter. Click
here to subscribe.]
Mike J. Nichols, who publishes a series of Final Cut filters
for professionals (www.theeditdoctor.com)
writes:
[When on-lining HD material, there are several traps to be careful about.
For instance,] the blink filter is still old code so in a recaputuring
to an HD environment the blink filter "freaks out" much like
speed changes. I just couldn't make it work in HD 1920x1080 so I had
to eyeball and simply cut, cut, cut, cut to make the deadline.
It's part of Final Cut Pro quirks that I call in my own training, VEGAS
EDITING:
"What happens on this computer, stays on this computer (or codec for
that matter)." Some things that must be scaled back for offline on
one computer to move to an online system. The gradient dissolve is one.
Looks great in an offline, but the .pic files it uses don't transfer in
a media managed environment AND they just don't work in a 10-bit timeline
at all.
Larry replies: Mike, these are good tips. It brings to mind the
cardinal rule of off-lining: Talk to your on-line editor before you
start edting and make sure what you plan to do can be replicated in the final
on-line session.
This tip is from the November, 2006, issue of "Larry's
Final Cut Pro Newsletter," a very cool FREE monthly Final Cut Pro newsletter
-- subscribe at Larry's web site: www.larryjordan.biz.
Larry Jordan is a post-production consultant and an Apple-Certified
Trainer in Digital Media with over 25 years experience as producer, director
and editor with network, local and corporate credits. Based in Los Angeles,
he's a member of both the Directors Guild of America and the Producers
Guild of America.
Any references to trademarks or products are used for editorial
purposes only. Text copyright 2006 by Larry Jordan and Associates, Inc..
All rights reserved.
Larry Jordan is a post-production consultant and an Apple-Certified Trainer in Digital Media with over 25 years experience as producer, director and editor with network, local and corporate credits. Based in Los Angeles, he's a member of both the Directors Guild of America and the Producers Guild of America.
The information in this article is believed to be accurate at the time of publication. However, the author assumes no liability in case things go wrong. Please use your best judgment in applying these suggestions.
The opinions expressed in this article are solely those of the author. This newsletter has not been reviewed or sanctioned by Apple or any other third party. All trademarks are the property of their respective owners and are mentioned here for editorial purposes only.
Links to my website home page or this article are welcome and don't require prior permission.
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